
Labels: equipment, leatherworking, pvp, stala, tailoring

In the beginning when I became a little over run with adds I just ran away. On one occasion in Westfall, whilst running away from three knolls and shouting to my poor other half, we then heard the infamous call of a Murloc. Yes, I ran all the way through a field of Knolls to the coast and discovered my first herd of Murlocs. I did not survive long!Labels: introduction, wandawench
Not a particularly exciting weekend. Wandawench and I are now level 55, thanks to killing hundreds of furbolgs for their little thongs -- next time you loot cloth from a Furbolg or Ogre, think about where that [Mageweave Cloth] is actually located on their body. Labels: stala
The Sunwell Isle
- The Sunwell Isle is now available for play. This area includes a new quest hub and 5-player and 25-player instances. Join the Shattered Sun Offensive in shutting down Kael’thas’ nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun’s Reach and setting up a larger base of operation to stop Kael’thas and the Legion.
- The combined forces of Shattrath have launched an attack on the Isle of Quel’Danas, to confront Kael’thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests.
General
- Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.
- Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.
Hunter
- Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues.
- Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players.
- Hunter’s Mark: Hunters with Improved Hunter’s Mark will now properly overwrite Hunter’s Mark cast by Hunters without the talent.
- The stamina tooltip for hunter pets will now display the proper health increase.
PvP
- Diminishing returns on honor for kills is being eliminated.
- If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
- Honor will now be instantly calculated, and available for player use.
- Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
- Players that have the resurrection sickness debuff will be worth no honor.
Warsong Gulch
- When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
- Flag carriers can now be tracked 45 seconds after picking up the flag.
- Alterac Valley, Arathi Basin, Warsong Gulch, Blade’s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck.
Fishing
- New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer.
- Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters.
Dungeons and Raids
- Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects.
User Interface
- Weapon enchants are now shown at the character selection screen.
- The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend.
- There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags.
- You can now link quests into the chat log by Shift-Clicking on the quest name in the chat log.
- The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby.

This is a combination of Warsong Gulch, Alterac Valley, and mainly Arathi Basin. I also concede that the only common factor in all of these matches is that I was playing, but that’s a thought too terrible to think about. I like to think that I am a decent player (don’t we all?), and I often fall in the top half to quarter of the scoreboard. I’m also keen on playing as a hunter correctly, which I think means:
Wins: 3 (13%) Losses: 21 (87%)
Labels: farming, leatherworking, stala
